Bidarra's Publications with Computer Graphics and Visualization
Publications in 2024
Journal of Interactive Narrative, Volume 1, Number 1, page 3 - May 2024
Entertainment Computing - ICEC 2024, Proceedings of the International Conference on Entertainment Computing, page 1-11 - Sep 2024
Proceedings of Web3D - 29th International ACM Conference on 3D Web Technology - Sep 2024
Technical Report CGV-24-1, Delft University of Technology, Number CGV-24-1 - May 2024
Mixed-initiative generation of virtual worlds - a comparative study on the cognitive load of WFC and HSWFC
Proceedings of PCG 2024 - Workshop on Procedural Content Generation for Games, page 1-8 - 2024
Proceedings of CoG 2024 - IEEE Conference on Games, page 1--8 - Aug 2024
Publications in 2023
Interactive Storytelling: International Conference on Interactive Digital Storytelling - Nov 2023
Games and Learning Alliance - Dec 2023
Proceedings of PCG 2023 - Workshop on Procedural Content Generation for Games, co-located with the 18th International Conference on the Foundations of Digital Games, Number 68, page 1--10 - Apr 2023
Proceedings of CoG 2023 - IEEE Conference on Games - Aug 2023
Proceedings of ISAGA 2023 - 54th conference of the International Simulation and Gaming Association, page 1--14 - Jul 2023
Proceedings of FDG 2023 - International Conference on the Foundations of Digital Games, Number 36, page 1--11 - Apr 2023
IEEE Transactions on Games, Volume 15, Number 2, page 262--272 - 2023
Proceedings of PCG 2023 - Workshop on Procedural Content Generation for Games, co-located with the 18th International Conference on the Foundations of Digital Games, page 1--3 - Apr 2023
Publications in 2022
Proceedings of CoG 2022 - IEEE Conference on Games - 2022
Proceedings of PCG 2022 - Workshop on Procedural Content Generation for Games, co-located with the 17th International Conference on the Foundations of Digital Games - 2022
Proceedings of FDG 2022 - International Conference on the Foundations of Digital Games - 2022
Proceedings of ISAGA 2022 - 53rd conference of the International Simulation and Gaming Association, Volume LNCS XXX - 2022
Proceedings of ISAGA 2022 - 53rd conference of the International Simulation and Gaming Association, Volume LNCS XXX - 2022
Proceedings of FDG 2022 - International Conference on the Foundations of Digital Games - 2022
Proceedings of CoG 2022 - IEEE Conference on Games - Jun 2022
Publications in 2021
Interactive Storytelling: International Conference on Interactive Digital Storytelling, Number LNCS 13138, page 13--28 - 2021
Interactive Storytelling: International Conference on Interactive Digital Storytelling, Number LNCS 13138, page 293-306 - dec 2021
IEEE Transactions on Games, Volume 13, Number 4, page 327--329 - 12 2021
Proceedings of CoG 2021 - IEEE Conference on Games - aug 2021
International Journal of Serious Games, Volume 8, Number 2, page 49 -- 65 - jun 2021
GRAPP 2021 - 16th International Conference on Computer Graphics Theory and Applications - 2021
International Journal of Computer Games Technology, Volume 2021, Number 5521877 - may 2021
Publications in 2020
Games and Learning Alliance, Volume 12517, page 347--361 - dec 2020
Games and Learning Alliance, Volume 12517, page 335--346 - dec 2020
Proceedings of CoG 2020 - IEEE Conference on Games - aug 2020
FDG 2020 - International Conference on the Foundations of Digital Games - sep 2020
Proceedings of FDG 2020 - International Conference on the Foundations of Digital Games - sep 2020
CHI PLAY 2020 - nov 2020
IEEE AIVR 2020 - 3rd International Conference on Artificial Intelligence & Virtual Reality - dec 2020
FDG 2020 - International Conference on the Foundations of Digital Games - sep 2020
Publications in 2019
Proceedings of PCG 2019 - Workshop on Procedural Content Generation for Games, co-located with the 14th International Conference on the Foundations of Digital Games - 2019
Games and Learning Alliance, Volume 11899, page 394 -- 403 - 2019
International Journal of Computer Games Technology, Volume 2019, Number 2705734 - mar 2019
Games and Learning Alliance, Volume 11899, page 312 -- 321 - 2019
Games and Learning Alliance, Volume 11899, page 180 -- 190 - 2019
Games and Learning Alliance, Volume 11385, page 82--89 - jan 2019
Games and Learning Alliance, Volume 11385, page 39--48 - jan 2019
IEEE Transactions on Games, Volume 11, Number 1, page 48-68 - 2019
Games and Learning Alliance, Volume 11899, page 383--393 - 2019
Proceedings of the 2019 IEEE VR - Workshop on Superhuman Sports - 2019
International Journal of Serious Games, Volume 6, Number 4, page 87--101 - dec 2019
Proceedings of the 2019 IEEE VR - Workshop on Superhuman Sports - 2019
Publications in 2018
IEEE Transactions on Games, Volume 1, Number 1, page 42 -- 55 - mar 2018
Proceedings of IEEE Conference on Computational Intelligence and Games - aug 2018
Foreword to the Special Section on SBGames 2018 - Brazilian Symposium on Computer Games and Digital Entertainment
Computers and Graphics, Volume 76, Number 2018, page A5--A6 - sep 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities , Number 8, page 8:1--8:5 - jul 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities , Number 7, page 7:1--7:6 - jul 2018
PLoS ONE, Volume 13, Number 7, page e0201309 - Jul 2018
Proceedings of FDG 2018 - International Conference on the Foundations of Digital Games, page 10 - 2018
Publications in 2017
Proceedings of PCG 2017 - Workshop on Procedural Content Generation for Games, co-located with the Twelfth International Conference on the Foundations of Digital Games - 2017
IEEE Transactions on Computational Intelligence and AI in Games, Volume 9, Number 3, page 239--253 - sep 2017
A therapy system for post-traumatic stress disorder using a virtual agent and virtual storytelling to reconstruct traumatic memories
Journal of Medical Systems, Volume 41, Number 8, page 125 - aug 2017
International Journal of Computer Games Technology, Volume 2017, Number 7057141 - 2017
Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Volume 7, page 125 - 2017
Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Volume 7, page 105 - 2017
Transactions of the Digital Games Research Association, Volume 3, Number 2 - 2017
Publications in 2016
Springer, page 31--55 - 2016
Springer, Volume 4, page 215 -- 232 - 2016
Eurographics Workshop on Urban Data Modelling and Visualisation - dec 2016
Proceedings of DiGRA-FDG 2016 - First Joint International Conference of DiGRA and FDG - aug 2016
Publications in 2015
Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, Number LNCS 9445, page 162--169 - 2015
Proceedings of SIVE 2015 - IEEE VR - Workshop on Sonic Interactions in Virtual Environments - mar 2015
Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Volume 5, page 217 - 2015
Proceedings of FDG 2015 - Tenth International Conference on the Foundations of Digital Games - jun 2015
International Journal of Computer Games Technology, Volume 2015, Number 808904 - jun 2015
Proceedings of Web3D - 20th ACM Conference on 3D Web Technology, page 133-141 - jun 2015
Proceedings of PCG 2015 - Workshop on Procedural Content Generation for Games, co-located with the Tenth International Conference on the Foundations of Digital Games - jun 2015
Proceedings of CHIPLAY - 2015 Annual Symposium on Computer-Human Interaction in Play, page 787--790 - oct 2015
Publications in 2014
Computer Graphics Forum, Volume 33, Number 6, page 31--50 - 2014
CHI Play 2014 - oct 2014
Proceedings of FDG 2014 - Ninth International Conference on the Foundations of Digital Games - apr 2014
IEEE Transactions on Computational Intelligence and AI in Games, Volume 6, Number 1, page 78 -- 89 - mar 2014
Entertainment Computing, Volume 5, page 297--312 - 2014
CHI Play 2014 - oct 2014
Publications in 2013
Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, co-located with the Ninth AAAI Conference on Artificial Intelligence in Interactive Digital Entertainment, page 2--8 - oct 2013
Proceedings of FDG 2013 - Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, co-located with the Ninth AAAI Conference on Artificial Intelligence in Interactive Digital Entertainment, page 41--47 - oct 2013
Proceedings of FDG 2013 - Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of Games for Health Europe Conference - oct 2013
Proceedings of PCG 2013 - Workshop on Procedural Content Generation for Games, co-located with the Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of PCG 2013 - Workshop on Procedural Content Generation for Games, co-located with the Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of Advances in Computer Entertainment 2013, LNCS 8253, page 576-579 - 2013
Proceedings of GaLA 2013 - 2nd Games and Learning Alliance International Conference - oct 2013
Publications in 2012
Proceedings of GRAPP 2012 - 7th International Conference on Computer Graphics Theory and Applications - feb 2012
Proceedings of AAAI Workshop on Human Computation in Digital Entertainment and Artificial Intelligence for Serious Games, co-located with AIIDE 2012 - 8th Conference on Artificial Intelligence and Interactive Digital Entertainment - oct 2012
Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games, page 40--48 - may 2012
Proceedings of IVA 2012 - 12th International Conference on Intelligent Virtual Agents - sep 2012
Proceedings of eLSE 2012 - 8th International Conference on eLearning and Software for Education - apr 2012
Computer Animation and Virtual Worlds, Volume 23, Number 2, page 73--85 - 2012
Proceedings of VS-GAMES 2012 - 4th International Conference on Games and Virtual Worlds for Serious Applications, page 122-139 - oct 2012
Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games - may 2012
Publications in 2011
Computers and Graphics, Volume 35, Number 2, page 352--363 - 2011
Proceedings of ACE 2011 - International Conference on Advances in Computer Entertainment Technology - nov 2011
IEEE Transactions on Computational Intelligence and AI in Games, Volume 3, Number 2, page 85--99 - 2011
Proceedings of 2nd Annual Student Research Conference - nov 2011
IEEE Transactions on Computational Intelligence and AI in Games, Volume 3, Number 3, page 274--288 - 2011
Proceedings of the 6th International Conference on Computer Graphics Theory and Applications - GRAPP 2011 - mar 2011
Proceedings of Eurographics 2011 - Education papers - apr 2011
Motion in Games. LNCS 7060, Proceedings of MIG'11 - 3rd International Workshop on Motion in Games, page 290-303 - nov 2011
IEEE Transactions on Computational Intelligence and AI in Games, Volume 3, Number 3, page 169--171 - 2011
Proceedings of PCG 2011 - workshop on Procedural Content Generation for Games, co-located with the Sixth International Conference on the Foundations of Digital Games - jul 2011
Proceedings of V Ibero-American Symposium on Computer Graphics - jun 2011
Proceedings of PCG 2011 - workshop on Procedural Content Generation for Games, co-located with the Sixth International Conference on the Foundations of Digital Games - jul 2011
Publications in 2010
Proceedings of GAME-ON 2010 - nov 2010
Proceedings of AIIDE 2010 - 6th Conference on Artificial Intelligence and Interactive Digital Entertainment - oct 2010
Simulation and Gaming, Volume 41, Number 3, page 316--340 - 2010
International Journal of Computer Games Technology, Volume 2010, Number ID 360458, page ID 360458 - 2010
Proceedings of IEEE Conference on Computational Intelligence and Games - aug 2010
Proceedings of PCG 2010 - workshop on Procedural Content Generation for Games, co-located with the Fifth International Conference on the Foundations of Digital Games - jun 2010
Integrating semantics and procedural generation: key enabling factors for declarative modeling of virtual worlds
Proceedings of FOCUS K3D Conference on Semantic 3D Media and Content, page 51--55 - feb 2010
Proceedings of Eurographics 2010 - Short papers - may 2010
Proceedings of SBGames 2010, page 177--186 - nov 2010
Proceedings of I3D 2010 - ACM SIGGRAPH Symposium on Interactive 3D Gaphics and Games - feb 2010
Computer-Aided Design and Applications, Volume 7, Number 3, page 431--440 - 2010
Publications in 2009
Proceedings of IMAGE 2009 - jul 2009
Motion in Games, LNCS 5884, Proceedings of MIG'09 - 2nd International Workshop on Motion in Games, page 146--157 - nov 2009
Proceedings of the CASA'09 Workshop on 3D Advanced Media in Gaming and Simulation, page 25--34 - jun 2009
Motion in Games, LNCS 5884, Proceedings of MIG'09 - 2nd International Workshop on Motion in Games, page 1--12 - nov 2009
Proceedings of 37th Engineering Education Conference SEFI 2009 - jul 2009
International Journal of Computer Games Technology, Volume 2009, Number ID 521020, page ID 521020 - 2009
Proceedings of Fourth International Conference on the Foundations of Digital Games, page 55--62 - apr 2009
Proceedings of Eurographics 2009 - Short papers, page 45--48 - mar 2009
Proceedings of the CASA'09 Workshop on 3D Advanced Media in Gaming and Simulation, page 15--24 - jun 2009
Entertainment Computing - ICEC 2009, LNCS 5709, Proceedings of the International Conference on Entertainment Computing, page 276--281 - sep 2009
Proceedings of AIIDE 2009 - 5th Conference on Artificial Intelligence and Interactive Digital Entertainment - oct 2009
Publications in 2008
Proceedings of Eurographics Virtual Environments symposium - may 2008
Proceedings of the 3rd Annual Academic Days on Game Development in Computer Science Education, page 11--15 - feb 2008
Proceedings of Eurographics 2008 - Education papers, page 149--153 - apr 2008
Journal of Game Development, Volume 3, Number 2, page 7--25 - 2008
ACM Computers in Entertainment, Volume 6, Number 4, page a57 - 2008
Entertainment Computing - ICEC 2008, LNCS 5309, Proceedings of the International Conference on Entertainment Computing, page 167--172 - sep 2008
Publications in 2007
Computer-Aided Design and Applications, Volume 4, Number 1--6, page 795--806 - 2007
Proceedings of the 2nd International Conference on Computer Graphics Theory and Applications - GRAPP 07, page 130--136 - mar 2007
Balancing pedagogy, game and reality components within a unique serious game for training levee inspection
Technologies for E-Learning and Digital Entertainment, LNCS 4469 - Proceedings of Edutainment 2007, page 128--139 - jun 2007
Learning with games in a professional environment: a case study of a serious game about levee inspection
Proceedings of LG07 - Learning with Games conference, page 555--562 - sep 2007
Proceedings of LG07 - Learning with Games conference, page 307--314 - sep 2007
Proceedings of 19th IS&T/SPIE Electronic Imaging 2007 Symposium, Vol. 6490, 64901I - jan 2007
Publications in 2006
Journal of Artificial Intelligence for Engineering Design, Analysis and Manufacturing, Volume 20, Number 4, page 369--382 - 2006
Computer-Aided Design and Applications, Volume 3, Number 5, page 655--664 - 2006
Proceedings of the 2006 Ibero-American Symposium on Computer Graphics - SIACG - jul 2006
Proceedings of 9th International Conference on Computer Games - CGAMES'06 - nov 2006
Publications in 2005
Computer-Aided Design and Applications, Volume 2, Number 1--4, page 517--526 - 2005
Proceedings of 7th International Conference on Computer Games - CGAMES'05, page 83--88 - nov 2005
Proceedings of the 13th Portuguese Conference on Computer Graphics - oct 2005
Computer-Aided Design, Volume 37, Number 12, page 1266--1284 - 2005
Publications in 2004
CD-ROM Proceedings of the 2004 ASME Computers and Information in Engineering Conference - sep 2004
CD-ROM Proceedings of the 2004 ASME Computers and Information in Engineering Conference - sep 2004
Publications in 2003
Proceedings of CGME 2003 - Workshop on Computer Graphics, Multimedia and Education, page 61--65 - oct 2003
CD-ROM Proceedings of the 2003 ASME Computers and Information in Engineering Conference - sep 2003
Publications in 2002
Journal of Computing and Information Science in Engineering, Volume 2, Number 3, page 192--198 - 2002
Proceedings of Solid Modeling '02 - Seventh ACM Symposium on Solid Modeling and Applications, page 389--400 - jun 2002
Journal of Computing and Information Science in Engineering, Volume 2, Number 4, page 256--264 - 2002
Computer Graphics Forum, Volume 21, Number 4, page 661--673 - 2002
Proceedings of Geometric Modeling and Processing 2002 - Theory and Applications, page 233--240 - jul 2002
Kluwer Academic Publishers, page 49--64 - 2002
Kluwer Academic Publishers, page 99--112 - 2002
Publications in 2001
CD-ROM Proceedings of the 2001 ASME Computers and Information in Engineering Conference - sep 2001
Proceedings CAD/Graphics 2001 - Seventh International Conference on Computer-Aided Design and Computer Graphics, page 6--15 - aug 2001
Proceedings of the Tenth Portuguese Conference on Computer Graphics, page 43--52 - oct 2001
Kluwer Academic Publishers, page 69--84 - 2001
Proceedings of Solid Modeling '01 - Sixth ACM Symposium on Solid Modeling and Applications, page 319--320 - jun 2001
Publications in 2000
Proceedings of Geometric Modeling and Processing 2000 - Theory and Applications, page 101--111 - apr 2000
Computer-Aided Design, Volume 32, Number 3, page 201--225 - 2000
Publications in 1999
CD-ROM Proceedings of the 1999 ASME Computers and Information in Engineering Conference - sep 1999
PhD thesis from Delft University of Technology - may 1999
Proceedings of Solid Modeling '99 - Fifth ACM Symposium on Solid Modeling and Applications, page 85--96 - jun 1999
Publications in 1998
CD-ROM Proceedings of the 1998 ASME Design Engineering Technical Conferences - sep 1998
Computer-Aided Design, Volume 30, Number 4, page 301--313 - 1998
Proceedings of the Eighth Portuguese Conference on Computer Graphics, page 65--79 - feb 1998
Publications in 1997
CD-ROM Proceedings of the 1997 ASME Design Engineering Technical Conferences - sep 1997
Springer-Verlag, page 159--174 - 1997
Publications in 1996
Proceedings of the International Symposium on Tools and Methods for Concurrent Engineering, page 46--55 - may 1996
Proceedings of 29th International Symposium on Automotive Technology and Automation;Dedicated Conference on Mechatronics - Advanced Development Methods and Systems for Automotive Products, page 99--108 - jun 1996
Publications in 1994
Proceedings of the ASME International Computers in Engineering Conference, Vol. 1, page 151--158 - sep 1994
Publications in 1993
Springer-Verlag, page 128--143 - 1993
Proceedings of Solid Modeling '93 - Second ACM Symposium on Solid Modeling and Applications, page 483--485 - may 1993