Post-doctoral researcher
Room E6.280, Building 28
Email: <_J.T.Balint_AT_tudelft.nl_>
A bit about me
I’m a post-doctoral research assistant at TU Delft under Dr. Rafa Bidarra. My focus is on procedural level generation for games, and more specifically on connecting semantic data (as background information that most people assume) to the creation process. I graduated from George Mason University with both my masters and Ph.D in computer science. There I published more than a dozen works on virtual humans and eye tracking analytic. I’m generally interested in artificial intelligence for games, both in the games (for agents) and in creating the games.
Publications in 2019
Proceedings of PCG 2019 - Workshop on Procedural Content Generation for Games, co-located with the 14th International Conference on the Foundations of Digital Games - 2019
Games and Learning Alliance, Volume 11899, page 394 -- 403 - 2019
Games and Learning Alliance, Volume 11899, page 312 -- 321 - 2019
Games and Learning Alliance, Volume 11899, page 180 -- 190 - 2019
Games and Learning Alliance, Volume 11385, page 82--89 - jan 2019
Games and Learning Alliance, Volume 11385, page 39--48 - jan 2019
Proceedings of the 2019 IEEE VR - Workshop on Superhuman Sports - 2019
International Journal of Serious Games, Volume 6, Number 4, page 87--101 - dec 2019
Publications in 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities , Number 7, page 7:1--7:6 - jul 2018
Proceedings of FDG 2018 - International Conference on the Foundations of Digital Games, page 10 - 2018