A semantic approach to patch-based procedural generation of urban road networks

Edward Teng, Rafael Bidarra
Proceedings of PCG 2017 - Workshop on Procedural Content Generation for Games, co-located with the Twelfth International Conference on the Foundations of Digital Games - 2017
Download the publication : pcg.teng.bidarra.2017.pdf [1.6Mo]  

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@InProceedings { TB17,
  author       = "Teng, Edward and Bidarra, Rafael",
  title        = "A semantic approach to patch-based procedural generation of urban road networks",
  booktitle    = "Proceedings of PCG 2017 - Workshop on Procedural Content Generation for Games, co-located with the Twelfth International Conference on the Foundations of Digital Games",
  year         = "2017",
  url          = "http://graphics.tudelft.nl/Publications-new/2017/TB17"
}

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