Simport: a multiplayer management game framework |
Proceedings of 9th International Conference on Computer Games - CGAMES'06 - nov 2006
The serious games industry needs game engines, or frameworks, that have been developed specifically with this sector in mind. This paper discusses the benefits of creating a serious gaming engine. This is demonstrated on the basis of SimPort, a novel multiplayer management game framework. SimPort has shown to be very powerful, functional and easy to use in the development of MV2, a game module simulating a major expansion project, the Maasvlakte 2 area, of the Port of Rotterdam in the Netherlands. In addition, from MV2 real-life usage so far, players and tutors have concluded that this game is not only educational, but also a lot of fun to play.
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@InProceedings { WKBBM06a, author = "Warmerdam, Jeroen and Knepfle, Maxim and Bidarra, Rafael and Bekebrede, Geertje and Mayer, Igor", title = "Simport: a multiplayer management game framework", booktitle = "Proceedings of 9th International Conference on Computer Games - CGAMES'06", month = "nov", year = "2006", address = "Dublin, Ireland", url = "http://graphics.tudelft.nl/Publications-new/2006/WKBBM06a" }