Bidarra's Publications with Computer Graphics and Visualization
Publications in 2013
Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, co-located with the Ninth AAAI Conference on Artificial Intelligence in Interactive Digital Entertainment, page 2--8 - oct 2013
Proceedings of FDG 2013 - Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of IDPv2 2013 - Workshop on Artificial Intelligence in the Game Design Process, co-located with the Ninth AAAI Conference on Artificial Intelligence in Interactive Digital Entertainment, page 41--47 - oct 2013
Proceedings of FDG 2013 - Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of Games for Health Europe Conference - oct 2013
Proceedings of PCG 2013 - Workshop on Procedural Content Generation for Games, co-located with the Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of PCG 2013 - Workshop on Procedural Content Generation for Games, co-located with the Eighth International Conference on the Foundations of Digital Games - may 2013
Proceedings of Advances in Computer Entertainment 2013, LNCS 8253, page 576-579 - 2013
Proceedings of GaLA 2013 - 2nd Games and Learning Alliance International Conference - oct 2013
Publications in 2012
Proceedings of GRAPP 2012 - 7th International Conference on Computer Graphics Theory and Applications - feb 2012
Proceedings of AAAI Workshop on Human Computation in Digital Entertainment and Artificial Intelligence for Serious Games, co-located with AIIDE 2012 - 8th Conference on Artificial Intelligence and Interactive Digital Entertainment - oct 2012
Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games, page 40--48 - may 2012
Proceedings of IVA 2012 - 12th International Conference on Intelligent Virtual Agents - sep 2012
Proceedings of eLSE 2012 - 8th International Conference on eLearning and Software for Education - apr 2012
Computer Animation and Virtual Worlds, Volume 23, Number 2, page 73--85 - 2012
Proceedings of VS-GAMES 2012 - 4th International Conference on Games and Virtual Worlds for Serious Applications, page 122-139 - oct 2012
Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games - may 2012
Publications in 2011
Computers and Graphics, Volume 35, Number 2, page 352--363 - 2011
Proceedings of ACE 2011 - International Conference on Advances in Computer Entertainment Technology - nov 2011
IEEE Transactions on Computational Intelligence and AI in Games, Volume 3, Number 2, page 85--99 - 2011