Tutenel's publications with Computer Graphics and Visualization

Publications in 2017
Johannes G. Leskens, Christian Kehl, Tim Tutenel, Timothy R. Kol, Gerwin de Haan, Guus S. Stelling, Elmar Eisemann
Mitigation and Adaptation Strategies for Global Change, Volume 22, Number 2, page 307--324 - 2017
 
Publications in 2014
Computer Graphics Forum, Volume 33, Number 6, page 31--50 - 2014

Nick Kraayenbrink, Jassin Kessing, Tim Tutenel, Gerwin de Haan, Rafael Bidarra
Entertainment Computing, Volume 5, page 297--312 - 2014
 
Publications in 2013
 
Publications in 2012
Xin Zhang, Tim Tutenel, Rong Mo, Rafael Bidarra, Willem F. Bronsvoort
Proceedings of GRAPP 2012 - 7th International Conference on Computer Graphics Theory and Applications - feb 2012

Jassin Kessing, Tim Tutenel, Rafael Bidarra
Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games, page 40--48 - may 2012

Nick Kraayenbrink, Jassin Kessing, Tim Tutenel, Gerwin de Haan, Fernando Marson, Soraia R. Musse, Rafael Bidarra
Proceedings of VS-GAMES 2012 - 4th International Conference on Games and Virtual Worlds for Serious Applications, page 122-139 - oct 2012

PhD thesis from Delft University of Technology - dec 2012

Proceedings of PCG 2012 - Workshop on Procedural Content Generation for Games, co-located with the Seventh International Conference on the Foundations of Digital Games - may 2012
 
Publications in 2011
Ruben M. Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra
Computers and Graphics, Volume 35, Number 2, page 352--363 - 2011

Tim Tutenel, Ruben M. Smelik, Ricardo Lopes, Klaas Jan de Kraker, Rafael Bidarra
IEEE Transactions on Computational Intelligence and AI in Games, Volume 3, Number 3, page 274--288 - 2011

Tim Tutenel, Roland van der Linden, Martin Kraus, Bart Bollen, Rafael Bidarra
Proceedings of PCG 2011 - workshop on Procedural Content Generation for Games, co-located with the Sixth International Conference on the Foundations of Digital Games - jul 2011
 
Publications in 2010
Ricardo Lopes, Tim Tutenel, Ruben M. Smelik, Klaas Jan de Kraker, Rafael Bidarra
Proceedings of GAME-ON 2010 - nov 2010

Tim Tutenel, Ruben M. Smelik, Rafael Bidarra, Klaas Jan de Kraker
Proceedings of AIIDE 2010 - 6th Conference on Artificial Intelligence and Interactive Digital Entertainment - oct 2010

Ruben M. Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra
International Journal of Computer Games Technology, Volume 2010, Number ID 360458, page ID 360458 - 2010

Ruben M. Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra
Proceedings of PCG 2010 - workshop on Procedural Content Generation for Games, co-located with the Fifth International Conference on the Foundations of Digital Games - jun 2010

Rafael Bidarra, Klaas Jan de Kraker, Ruben M. Smelik, Tim Tutenel
Proceedings of FOCUS K3D Conference on Semantic 3D Media and Content, page 51--55 - feb 2010

Ruben M. Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra
Proceedings of Eurographics 2010 - Short papers - may 2010

Willem F. Bronsvoort, Rafael Bidarra, Hilderick A. van der Meiden, Tim Tutenel
Computer-Aided Design and Applications, Volume 7, Number 3, page 431--440 - 2010
 
Publications in 2009
Ruben M. Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra
Proceedings of IMAGE 2009 - jul 2009