A Robust Level-Set Algorithm for Centerline Extraction |
{VisSym} '03 Joint Eurographics - {IEEE} {TCVG} Symposium on Visualization, Conference Proceedings, page 185 -- 194 - 2003
We present a robust method for extracting 3D centerlines from volumetric datasets. We start from a 2D skeletonization method to locate voxels centered with respect to three orthogonal slicing directions. Next, we introduce a new detection criterion to extract the centerline voxels from the above skeletons, followed by a thinning, reconnection, and a ranking step. Overall, the proposed method produces centerlines that are object-centered, connected, one voxel thick, robust with respect to object noisiness, handles arbitrary object topologies, comes with a simple pruning threshold, and is fast to compute. We compare our results with two other methods on a variety of real-world datasets.
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BibTex references
@InProceedings { TV03a, author = "Telea, A.C. and Vilanova, Anna", title = "A Robust Level-Set Algorithm for Centerline Extraction", booktitle = "{VisSym} '03 Joint Eurographics - {IEEE} {TCVG} Symposium on Visualization, Conference Proceedings", pages = "185 -- 194", year = "2003", url = "http://graphics.tudelft.nl/Publications-new/2003/TV03a" }