Vacancies

Open PhD and Postdoc positions in Computer Graphics and Visualization

You will find concrete positions on this page.
Nonetheless, we are always looking for motivated PhDs and Postdocs in the areas of Computer Graphics and Visualization.
Precisely, we are interested in candidates from the areas of rendering, alternative representations, and visualization, geometric modelling.

For more information or questions, please contact Lauretta Ritchie (L.Ritchie@tudelft.nl).

Position requirements:
We are looking for a candidate who meets the following requirements:

  •  You are a talented and enthusiastic researcher.
  •  PhD Track: You have experience with or a strong background in computer graphics and image processing. Preferably you finished a master in the speciality of Computer Graphics in Computer Science, additionally, you might qualify with a diploma in (Applied) Mathematics, (Applied) Physics or Electrical Engineering if you have graphics experience.
  • PostDoc: You have a PhD in the domain of the position and/or strong experience in one of the related fields (computer graphics, visualization, geometry processing, and human machine interaction)
  • You are an excellent scientist with an excellent publication record.
  • You are familiar with C++, OpenGL, and GPU programming.
  • You have good communication skills
  • You are a good teamplayer and able/willing to supervise bachelor, PhD, and Master students related to this project.
  • You have good command of the English language (knowledge of Dutch is not required).

PhD: AR/VR interactive techniques for education

During the last years, distance learning has become ubiquitous. Nevertheless, mixed-reality in an educational scenario is still limited and under-explored due to many standing challenges, especially regarding interactivity.

This project is in collaboration with other universities and industry partners around Europe. It aims to shed light on the current issues and propose novel and exciting mixed-reality solutions for education.

Within the project’s scope, we aim at developing novel interaction, navigation and visualization methods for mixed reality to allow for effective visual communication and improve the educational experience. A more specific goal, for example, is to facilitate demonstrations and collaborative tasks. Some of the possible research directions within Computer Graphics and Visualization are non-photorealistic rendering and illustration techniques for AR/VR, gaze guidance, and camera and location management to enhance physical awareness.

The PhD candidate will be part of the exciting Computer Graphics and Visualization Group ([https://graphics.tudelft.nl/](https://graphics.tudelft.nl/)) and will have the possibility to collaborate in other related projects, such as mixed-reality in the medical and sports domains, as well as other Computer Graphics topics of interest. 

For more information please follow this link.

 

PhD: High performance visualization and analysis of genome data

During the last years, distance learning has become ubiquitous. Nevertheless, mixed-reality in an educational scenario is still limited and under-explored due to many standing challenges, especially regarding interactivity.

e-Diploma is an EU-financed project in collaboration with other universities and industry partners around Europe. It aims to shed light on the current issues and propose novel and exciting mixed-reality solutions for education.

Within the project’s scope, we aim at developing novel interaction, navigation and visualization methods for mixed reality to allow for effective visual communication and improve the educational experience. A more specific goal, for example, is to facilitate demonstrations and collaborative tasks. Some of the possible research directions within Computer Graphics and Visualization are non-photorealistic rendering and illustration techniques for AR/VR, gaze guidance, and camera and location management to enhance physical awareness.

The PhD candidate will be part of the exciting Computer Graphics and Visualization Group (https://graphics.tudelft.nl/) and will have the possibility to collaborate in other related projects, such as mixed-reality in the medical and sports domains, as well as other Computer Graphics topics of interest.

 

PhD: VR Renovate

VR-Renovate is a multidisciplinary project that involves 3D rendering, Virtual Reality (VR), and visualization technology in order to ease societal transition into sustainable home design.

As the Netherlands transitions into more sustainable housing in line with the EU energy efficiency goals, sustainable home renovation plays a key role. Often, existing tenants must choose or approve home renovations intended to improve the energy efficiency of their homes, e.g., solar panels or heat-exchange system installation. Guiding tenants through sustainable renovation is a means to support transformational societal change while remaining flexible enough to adapt to individual needs. In order to help tenants make smart choices during these renovations, effective communication is crucial. Such communication needs to go beyond written reports, as knowledge can influence people’s perception and acceptance of energy measures.

The VR-Renovate project is aimed at addressing the communication gap. The goal of this project is to research and test effective real-time graphics and visualization technology based on virtual reality displays, intended to provide an accurate depiction and understanding of the results of sustainable home renovations.

Within the scope of the project, we aim at developing realistic material and lighting models that allow for rendering at the high framerate and resolution needed for VR headsets. Realistic rendering results are necessary in order to provide tenants with the most accurate representation of a completed renovation. We will also investigate how to best present different design alternatives in order for the tenants to be able to effectively compare and contrast different choices for their homes. Effective visualization must balance the realistic depiction of the tenant’s residence and also visually salient depictions of renovation changes in order to reduce the chance of unforeseen results for tenants. Furthermore, the use of VR eye-tracking technology can potentially help us better convey information and obtain feedback in order to refine the system. Knowing where users visually fixate can allow us to analyze and understand common concerns, detect when information is not being effectively conveyed, or guide users towards important elements.

For more information about this vacancy, please contact Prof Lauretta Ritchie at L.Ritchie <at> tudelft.nl

 

PhD+Postdoc: Multi-view Rendering
The classic setting of a standard screen, a compute device, and a single user is about to change, with the advent of many-view rendering scenarios. Stereoscopic, virtual-reality, augmented reality, multi-view, and soon light-field and holographic displays (to provide correct depth perception) enter the mass market and require many images of the same content. Similarly, other applications, such as remote-rendering with large crowds operating low-performance devices, or complex light transport phenomena (see image) lead to structurally similar challenges. This project addresses the topic of many-view rendering via three research lines with high potential for scientific and technological impact. First, we want to identify and reduce recurring computations. Second, given that the user interprets the image, we aim at reducing costs by exploiting perceptual limitations. Finally, we will conceive novel design tools to build efficient content for many-view scenarios.

 

Postdoc: Creative Computer Graphics
In this work, we plan to investigate solutions for creative content production to support the creation of high quality visual content by novice users. The work will combine aspects of computer graphics, perception, and computational photography. The idea is to rely on perceptual insights to improve the outcome of a creation process. The postdoc will be able to investigate several projects, ranging from computational photography, over stereo perception, to interactive style control and transfer.

 

For more information about the vacancies, please contact Lauretta Ritchie at L.Ritchie <at> tudelft.nl