League of Lasers


League of Lasers is a motion-based game where two teams compete in a mix between football and Pong. Players use `virtual mirrors’ to try to guide a laser pulse towards the opponent team’s target. The game aims at stimulating interaction between players by making cooperation a vital part of the gameplay, while having them physically move near each other. The game tracks the physical movement of players as the main control actions.

Imagine Pong in augmented reality. In League of Lasers, two teams battle it out to score more points than their opponents. Points are scored by guiding a laser pulse towards the opponent’s goal. Using their whole body, players control a virtual ‘mirror’ that reflects the laser pulse. League of Lasers utilizes the augmented reality capabilities of the Microsoft HoloLens to create a unique sportlike experience that is fully immersive and physically engaging, creating a synergy between video games and sports.

The game was designed to bring people together and have them socialise in a novel and approachable manner. By creating a competitive team-based experience, players are stimulated to cooperate and interact with each other. League of Lasers also immerses the audience, by means of a spectator view, creating an experience akin to watching your favorite sport. Not only are players engaged and stimulated to interact, so is the audience.

League of lasers was the bachelor graduation project of Shaad Alaka, Niels de Bruin, Arjen Miedema and Jop Vermeer. Coached by dr. Stephan Lukosch and dr.ir. Rafael Bidarra.

For contact it is recommended to contact Jop Vermeer on j.vermeer@student.tudelft.nl