Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis |
We present an efficient ray-tracing technique to render bokeh effects produced by parametric aspheric lenses. Contrary to conventional spherical lenses, aspheric lenses do generally not permit a simple closed-form solution of ray-surface intersections. We propose a numerical root-finding approach, which uses tight proxy surfaces to ensure a good initialization and convergence behavior. Additionally, we simulate mechanical imperfections resulting from the lens fabrication via a texture-based approach. Fractional Fourier transform and spectral dispersion add additional realism to the synthesized bokeh effect. Our approach is well-suited for execution on graphics processing units (GPUs) and we demonstrate complex defocus-blur and lens-flare effects.
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BibTex references
@Article { JKLEL16, author = "Joo, Hyuntae and Kwon, Soonhyeon and Lee, Sangmin and Eisemann, Elmar and Lee, Sungkil", title = "Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis", journal = "Computer Graphics Forum", number = "4", volume = "35", pages = "99-105", month = "july", year = "2016", url = "http://graphics.tudelft.nl/Publications-new/2016/JKLEL16" }