A nonobscuring eye tracking solution for wide field-of-view head-mounted displays

Michael Stengel, Steve Grogorick, Martin Eisemann, Elmar Eisemann, Marcus Magnor
Misc - March 2015 2015
Download the publication : SGEEM15.pdf [68Ko]  
We present a complete hardware and software solution for integrating binocular eye tracking into current state-of-the-art lens-based Head-mounted Displays (HMDs) without affecting the user’s wide field-of-view off the display. The system uses robust and efficient new algorithms for calibration and pupil tracking and allows realtime eye tracking and gaze estimation. Estimating the relative gaze direction of the user opens the door to a much wider spectrum of virtual reality applications and games when using HMDs. We show a 3d-printed prototype of a low-cost HMD with eye tracking that is simple to fabricate and discuss a variety of VR applications utilizing gaze estimation.

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BibTex references

@Misc { SGEEM15,
  author       = "Stengel, Michael and Grogorick, Steve  and Eisemann, Martin and Eisemann, Elmar and Magnor, Marcus",
  title        = "A nonobscuring eye tracking solution for wide field-of-view head-mounted displays",
  howpublished = "Technical Demo at IEEE Virtual Reality (VR) Conference 2015",
  month        = "March 2015",
  year         = "2015",
  note         = "Part of project ",
  url          = "http://graphics.tudelft.nl/Publications-new/2015/SGEEM15"
}

Other publications in the database

» Michael Stengel
» Steve Grogorick
» Martin Eisemann
» Elmar Eisemann
» Marcus Magnor






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