Efficient Image Reconstruction for Point-Based and Line-Based Rendering |
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The image-space reconstruction offers an advantageous time complexity compared to surface splatting techniques and, in fact, our improved GPU implementation performs significantly better than splatting implementations for large point-based models. We discuss the integration of elliptical Gaussian weights for enhanced image quality and generalize the image-space reconstruction to line segments. Furthermore, we present solutions for the efficient combination of points, lines, and polygons in a single image.
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BibTex references
@Article { MKC08, author = "Marroquim, Ricardo and Kraus, Martin and Cavalcanti, Paulo", title = "Efficient Image Reconstruction for Point-Based and Line-Based Rendering", journal = "Computers \& Graphics", number = "2", volume = "32", pages = "189--203", year = "2008", note = "http://dx.doi.org/10.1016/j.cag.2008.01.011", url = "http://graphics.tudelft.nl/Publications-new/2008/MKC08" }