Efficient Point-Based Rendering Using Image Reconstruction

Ricardo Marroquim, Martin Kraus, Paulo Cavalcanti
Eurographics Symposium on Point-Based Graphics - 2007
Download the publication : marroquim-pbg2007.pdf [4.1Mo]  
Image-space reconstruction of continuous surfaces from scattered one-pixel projections of points is known to potentially offer an advantageous time complexity compared to surface splatting techniques. We propose a new algorithm for hardware-accelerated image-space reconstruction using pull-push interpolation and present an efficient GPU implementation. Compared to published image-space reconstruction approaches employing the pull-push interpolation, our method offers a significantly improved image quality because of the integration of elliptic boxfilters and support for deferred Phong shading. For large point-based models, our GPU implementation is capable of rendering more than 50M points per second including image-space reconstruction and deferred shading.

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BibTex references

@InProceedings { MKC07,
  author       = "Marroquim, Ricardo and Kraus, Martin and Cavalcanti, Paulo",
  title        = "Efficient Point-Based Rendering Using Image Reconstruction",
  booktitle    = "Eurographics Symposium on Point-Based Graphics",
  year         = "2007",
  note         = "http://dx.doi.org/10.2312/SPBG/SPBG07/101-108",
  url          = "http://graphics.tudelft.nl/Publications-new/2007/MKC07"
}

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» Ricardo Marroquim
» Martin Kraus
» Paulo Cavalcanti






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