MKT4 Project - Computer Games - 2011



This site gives you information about the games developed in 2011 by 7 groups during the Games Project. Feel free to browse through their individual pages and, of course, to try each of them, or watch their gameplay trailers!

Most games developed in this project make use of XNA, which enables that the same game can be made to run both on the PC and on the Xbox 360. This year the project was again supported by Microsoft, by providing our Lab with a number of Xbox 360 consoles.
In addition, this year, one group made their game using the open source engine.

As usual, an independent jury, consisting of a group of dragons from the game industry, has been asked to evaluate all games, in order to confer the traditional Game of the Year Awards (see TU Delta coverage).
In addition, the teaching staff established the First Penguin Award as a celebration of glorious failure, to be assigned "to the team that took the biggest gamble in trying new ideas or new technologies, while failing to achieve their stated goals" (Randy Pausch, The Last Lecture, p.149).
And the winners are...:

First Prize: Group 1 - Hexacon, sponsored by and

Audience Award: Group 7 - Achtung, die Kurve!, sponsored by

First Penguin Award: Group 5 - Cosmania

To be able to play the games made in XNA, make sure you are running Windows XP, Vista or 7, and have installed the following software: Microsoft .Net 4.0 Framework, and Microsoft XNA Framework Redistributable 4.0. Also make sure you have a video card that supports shader model 2.0 and that you have the latest video card drivers installed.


© 2011 Rafael Bidarra, Roland van der Linden, Zhi Kang Shao, Noeska Smit
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