Immersive Visualization Revisited – Challenges and Opportunities

This page holds the information for the IEEE VR 2012 Half-day workshop "Immersive Visualization Revisited", organized to revamp cross-community work in immersive visualization. The workshop had an attendance of over 30 enthusiasts, featured six talks (see below) and initiated interesting discussions on the topic. We will continue to organize these workshops, please join the Immersive Visualization Google Groups page to get updates.

The original call was Please submit your work , and join the discussion March 4th at IEEE VR 2012, Orange County, CA, USA. For comments or questions, please contact the workshop organizers (g.dehaan@tudelft.nl for now).

Workshop Organizers

Program

Sunday Afternoon, March 4th, 2012

Half-day Workshop on IEEE VR

13:30 - 13:45

Introduction

13:45 - 15:00

Technical Paper presentations

Immersive VR for Visualizing Ancient Greek Rhetoric
Bret Jackson, Kyungyoon Kim (Department of Computer Science and Engineering, University of Minnesota)
Richard Graff (Department of Writing Studies, University of Minnesota)
Azadeh Rabbani (Department of Architecture, Pennsylvania State University)
Christopher L. Johnstone (Department of Communication Arts and Sciences, Pennsylvania State University)
Daniel F. Keefe (Department of Computer Science and Engineering, University of Minnesota)
paper, slides

Spatial Analysis of Terrain in Virtual Reality
Rolf Westerteiger (German Aerospace, University of Kaiserslautern)
Andreas Gerndt (German Aerospace)
Bernd Hamann (Institute for Data Analysis and Visualization, Department of Computer Science University of California, Davis)
Hans Hagen (TU Kaiserslautern)
paper, slides

RSVP: Remote Sensing Visualization Platform for Data Fusion
Vanessa Gertman (Boise State University)
Peter Olsoy (Boise Center Aerospace Laboratory, Idaho State University)
Nancy Glenn (Boise Center Aerospace Laboratory, Idaho State University)
Alark Joshi (Boise State University)

Interactive In-Situ Online Monitoring of Large Scale CFD Simulations with Cut-Planes
Christian Wagner (German Aerospace Center, Brunswick, Germany University of Kaiserslautern, Kaiserslautern, Germany)
Andreas Gerndt (German Aerospace Center, Brunswick, Germany)
Charles Hansen (University of Utah, Salt Lake City, USA)
Hans Hagen (University of Kaiserslautern, Kaiserslautern, Germany)
paper, slides

15:00 - 15:30

Break

15:30 - 16:00

Position Paper presentations

Identifying the Benefits of Immersion in Virtual Reality for Volume Data Visualization
Bireswar Laha and Doug A. Bowman (Center for Human-Computer Interaction and Department of Computer Science Virginia Tech, Blacksburg, VA, USA)
paper, slides

A common path forward for the immersive visualization community
Eric A. Wernert, William R. Sherman (Indiana University)
Patrick O’Leary (VisualIdeation)
Eric Whiting (Idaho National Laboratory)
paper, slides

16:00 - 16:05

Topical group discussion introduction

16:05 - 16:30

Topical group discussion and preparation

16:30 - 16:55

Group statement presentations

16:55 - 17:00+

Conclusion and Closing Remarks

Abstract

Immersive visualization, i.e. the use of VR display and interaction technology for visual data exploration and analysis, has long been deemed one of the killer applications of Virtual Reality technology. However, VR research is nowadays mostly focused on training, simulation, and psychological experiments. Inspiring cross-community work on immersive visualization is largely going on behind the scenes, only to be revealed by anecdotal evidence, e.g. in informal discussions among colleagues.

The major goal of this workshop is to establish a forum for the presentation and discussion of contemporary cross-community work in immersive visualization. We hope to revive the contact between the nowadays largely separate communities of visualization and Virtual Reality. Consequently, the workshop will be structured into two parts:

Call for Participation

In order to assess the state of the field and start a discussion about future challenges, we encourage the submission of short papers (up to 6 pages, but typically 4-6 pages, IEEE Computer Society layout). Successful submissions should integrate ideas from both, Virtual Reality and visual data analysis, and clearly elaborate on how the VR aspects helped solve the problem at hand. In addition to technical papers, we encourage the submission of position papers (typically 2 pages) in order to help spark further discussions. Papers will be peer-reviewed and authors of accepted papers are given the opportunity to do a 10-15 min presentation at the workshop. For this first workshop, the submitted papers will be bundled and put online. From the final submissions and the panel discussions we will invite authors to initiate formal publications that reflects our findings. Furthermore, we plan to organize a similar workshop at the upcoming IEEE Visweek Visualization conference.

Organizers Biographies

Important dates

Afternoon, Mar 4, 2012

Half-day Workshop on IEEE VR

Feb 10th --Feb 17th, 2012--

Submission of short papers, position papers (closed)

Feb 21th --Feb 24th, 2012--

Notification of acceptance

Please submit through e-mail to the workshop (one or all) organisers. The sooner you send in an abstract, the better we are able to guide the review process.

vrvis2012 (last edited 2012-05-14 15:50:53 by GerwinDeHaan)